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Edebug is a source-level debugger for Emacs Lisp programs, with which you can:
The first three sections below should tell you enough about Edebug to start using it.
| • Using Edebug: | Introduction to use of Edebug. | |
| • Instrumenting: | You must instrument your code in order to debug it with Edebug. | |
| • Modes: | Execution modes, stopping more or less often. | |
| • Jumping: | Commands to jump to a specified place. | |
| • Misc: | Miscellaneous commands. | |
| • Breaks: | Setting breakpoints to make the program stop. | |
| • Trapping Errors: | Trapping errors with Edebug. | |
| • Views: | Views inside and outside of Edebug. | |
| • Eval: | Evaluating expressions within Edebug. | |
| • Eval List: | Expressions whose values are displayed each time you enter Edebug. | |
| • Printing in Edebug: | Customization of printing. | |
| • Trace Buffer: | How to produce trace output in a buffer. | |
| • Coverage Testing: | How to test evaluation coverage. | |
| • The Outside Context: | Data that Edebug saves and restores. | |
| • Edebug and Macros: | Specifying how to handle macro calls. | |
| • Options: | Option variables for customizing Edebug. |
Next: Syntax Errors, Previous: Debugger, Up: Debugging [Contents][Index]